The Collective

Client

4 Aditya Birla Stores

Location

VR Headset

Set-up

The Collective

Client

VR Headset

Set-up

Fashion Gamified: The Collective's MR Experience

Fashion Gamified: The Collective's MR Experience

Shoppers walked into the store, put on a VR headset, and stepped into a mixed reality experience. It began with a styling challenge to choose the right shirt for an occasion such as a Saturday night or a lunch date. After selecting the correct option, the space around them filled with floating interactive bubbles, each displaying shirt choices. They moved through the environment, popped the right bubble, and unlocked a cinematic film on a theatre-sized virtual screen. The journey ended with a special discount coupon, bridging immersive play with real-world purchase.

Shoppers walked into the store, put on a VR headset, and stepped into a mixed reality experience. It began with a styling challenge to choose the right shirt for an occasion such as a Saturday night or a lunch date. After selecting the correct option, the space around them filled with floating interactive bubbles, each displaying shirt choices. They moved through the environment, popped the right bubble, and unlocked a cinematic film on a theatre-sized virtual screen. The journey ended with a special discount coupon, bridging immersive play with real-world purchase.

Immersive Experience

Immersive Experience

WebAR brings the same shirt-to-occasion journey to any smartphone, no headset required!  Customers engaged, learned, and converted from anywhere, turning seasonal retail into a scalable, always-on sales tool.

WebAR brings the same shirt-to-occasion journey to any smartphone, no headset required!  Customers engaged, learned, and converted from anywhere, turning seasonal retail into a scalable, always-on sales tool.

WebAR Experience

WebAR Experience

Don't just like it, buy it

Don't just like it, buy it

Web AR experience

Web AR experience

We reimagined the same Mixed-Reality styling treasure hunt experience for mobile devices, turning any smartphone into an activation touchpoint and extending the phygital journey beyond the stores.

We reimagined the same Mixed-Reality styling treasure hunt experience for mobile devices, turning any smartphone into an activation touchpoint and extending the phygital journey beyond the stores.

Similar Projects

1.

WHAT

Gamified MR Experience

2.

THOUGHT

Fashion made immersive & fun

3.

HOW

Gamified MR touchpoints

4.

WHY

Turn engagement into action

5.

USER EXPERIENCE

Immersive Fashion. Instant Rewards

6.


ACHIEVEMENT

Value Addition for

the customers

Similar Projects

Similar Projects

1.

WHAT

Gamified MR Experience

2.

THOUGHT

Fashion made immersive & fun

3.

HOW

Gamified MR touchpoints

4.

WHY

Turn engagement into action

5.

USER EXPERIENCE

Immersive Fashion. Instant Rewards

6.


ACHIEVEMENT

Value Addition for

the customers

1.

WHAT

Gamified MR Experience

3.

HOW

Gamified MR touchpoints

5.

USER EXPERIENCE

 Immersive Fashion. Instant Rewards

2.

THOUGHT

Fashion made immersive & fun

4.

WHY

Turn engagement into action

6.


ACHIEVEMENT

Value Addition for the customers

Similar Projects

Similar Projects

The Opportunity

The Opportunity

The Collective wanted its summer shirt collection to stand out by adding real value, not just a one-off push. The brief: create an exclusive, memorable experience that deepened connection with the collection and elevated the in-store journey. This opened an opportunity to move beyond passive browsing. Through gamified discovery, shirts were framed for real occasions, from cafés to nightclubs, ending with in-store coupons, and shoppers left entertained, informed, and motivated to buy, while The Collective reinforced its role not only as luxry brand but also as a trusted style guide.

The Collective wanted its summer shirt collection to stand out by adding real value, not just a one-off push. The brief: create an exclusive, memorable experience that deepened connection with the collection and elevated the in-store journey. This opened an opportunity to move beyond passive browsing. Through gamified discovery, shirts were framed for real occasions, from cafés to nightclubs, ending with in-store coupons, and shoppers left entertained, informed, and motivated to buy, while The Collective reinforced its role not only as luxry brand but also as a trusted style guide.

From Play to Payoff

From Play to Payoff